Downloading kotor 2 mods






















Terminal texture By Dark Hope Animated terminal texture. When creating, I was guided by the terminal interface.

Texture resolution x The resolution in the game is x Now Jedi, Knight, and Master robes come in all three colors brown, red, blue , and their Dark variants black, grey with matching icons. This decision was based on a variety of factors and contradicts N-DReW's Dark Jedi Robes mod, although the inspiration is heartily and sincerely felt.

My justification is that the Blue Jedi Robe model is the most unique of the three--it has a higher collar and seems set apart from the rest. Compatibility note: because of the relabeling of the textures to make the tier system work, this mod is technically not compatible with constantinople33 magnificent Lore-Friendly Qel-Droma Robes mod.

However if you're using this mod you'd likely want to be using that, so. Sincerest thanks to heyorange, N-DReW25, and Zhaboka for their support and input throughout the modding process. And of course thanks to Deadly Stream itself for being a haven of knowledge and community. May the Force be with you always. Tagged with: jedi robes dark jedi retexture. To see what the most current version of the mod includes, check the "Versions. Incompatibilities: Would be incompatible with any mods which modify the Taris Sith Raid dlg and any Dark Jedi texture mods Report any unknown incompatibilities to me on Deadlystream.

Thanks to: l2daorch for contributing the Taris Sith Raid audio! DarthParametric for contributing the Xbox textures! Expand your arsenal with the newly unearthed lost artifacts of the Old Republic I gladly present this mod which restores nearly all the equipable items cut from KotOR due to some reason or another. Most of them are pretty standard fare, but they no doubt bring even more variety to the game's inventory and are absolutely full of flavour, I'm sure you restoration afficionados out there will appreciate it.

While the items themselves are official, come up by BioWare, their implementation was done at my discretion, though I did take care to follow developer notes wherever I could find them. Some small features have been brought over from Misc. The latter includes some tasteful disclaimer: bias changes done by me and more restorations of items I deemed useless or redundant ie: Teta's Royal Band.

I should warn you to choose your option carefully because you'll only be able to switch it after uninstalling the previous one clean, which for most mods with module injections, if not done right away with the proper backups will turn from a tedious matter to a near impossible one.

In most cases this can only be cleanly achieved though a reinstall of the game. I also recommend installing my own K1 Armor Nitpicks or JC's Mandalorian Armor for K1 these are compatible with each other by the way as they will compliment this mod well. All icons were designed to look good alongside vanilla ones and I won't be doing high resolution versions for them. If the authors of any HD icon packs want to include icons for this mod they're hereby allowed to, I'll link them here.

Ignore any warnings about skipping files during installation, that's normal patcher procedure. Errors are not, however. If using the "Plus" install then any mod that changes any. I can't vouch for virtually every mod in existence were you expecting me to do that? This mod only works with the English version of Knights of the Old Republic. I did not use string references anywhere, but if there is enough demand for localization support then I will redo it that way and leave the translation to the interested party.

Yuka needs credits and he needs them fast, so he offers HK for purchase on Taris if the player has enough credits. How will he escape and make it back to Anchorhead??? If you want to wait until Tatooine for HK to enter your party as normal, you can still do that. Thanks to N-Drew25 and Ebmar for their help with this! This mod can be installed to the base game without any additional mods. Choosing the wrong one will make the mod not work properly, partially, or at all depending. The patcher will make backups of any existing files you may have that are the same as files this mod uses.

Keep track of this backup folder - which will be located wherever you have the TSLPatcher. This is fine. There should not be any others, but should you run across any, log them and the mods you are using and please PM me so I can work further on compatibility. Short of that, a save before leaving the Endar Spire. If you run across a mod that this mod seems to conflict with, please let me know and I will work to update this mod to address it.

What Specifically does this mod do? Check the source folder for specifics on this if needed. Otherwise, regular dialog will trigger. Also sets Yuka Laka as having been talked to for the first time to prohibit Taris conversation every time you speak to him. This is reflected in globalcat. If you would like to include any part of this mod in anything, then please contact me for permission. The user of the mod is responsible for any damage to their game that may result from using this mod.

Users are encouraged to make relevant backups and do their research on existing mods they have installed to double check compatibility. All efforts have been made to ensure this mod is as unobtrusive as possible but ultimate responsibility lies with the end user to check for possible conflicts before installing.

The entirety of the DeadlyStream modding forums for their inexhaustible resources and information that allows anyone with a computer and an idea to sit down and learn how to make their first mod. Lucasarts, Bioware, and Obsidian for making a game I am still funneling dozens of hours into nearly two decades after its initial release. For Dantooine this means the following: Various ambient Jedi get their heads swapped from primary to secondary commoners--no more duplicates who won't talk to you.

This includes one Courtyard Jedi who is now an orange Twi'lek--call it a diversity win. Crattis is made orange to help set him apart from Karl. Sol'aa has his green Xbox appearance restored so nobody can call me prejudiced against Twi'leks or the colour green.

Elise the droid kriffer gets blonde hair and red lipstick. She's lonely and deserves nice things maybe. The planet is only available after finishing Korriban.

You will find a clue on how to get to M in Korriban's Sith Academy. Installation: 1. Installer will ask you where you want to install the mod - it should figure out where TSLRCM is installed by itself, so you probably won't need to change that. If, for some reason, the installer shows an incorrect folder, make sure you change it to directory where KotOR 2 is installed where swkotor2.

While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team it can happen that bugs, including critical ones, pass through. We will fix them, so check our site for any potential updates and patches. Install any compatible mods you desire now. New Voice-Overs! Gonk droids, courtesy of newbiemodder!!! Also fixed some issues where you could show CS the part without owning it and talking about finding it before asking him what he's looking for.

Fixed "stuttering droid" bug. Additional content! Added 2 Easter Eggs. Go find them! Modified end game sequences. Telos Attack and the Rebuild Academy are now properly updated like they should, as they were accidentally left out of the original installation. Various spelling and grammatical fixes throughout the mod. Updated several quest entries for added clarity. Finishing one of these quests will give the droid you control a small permanent boosts to their functionality.

And some brand new ones appeared! We also fixed the door still being visibly floating above the building when open. It would return 'have 1' if you had 5 or more. Now it will always return you have enough 4 if that's the case. Uninstall Run uninstall program created in your game's main directory. How do I know if the game successfully installed?

There are two ways to note. Check when installing that you didn't have any errors. Also when loading the game, did the legal screen get replaced with a full page legal screen that said "M Enhancement Project" Q. Conversation breaks with error in the Korriban Academy. Other versions will not be able to start and complete the planet properly, sorry. M does not appear on the galaxy map. Finish Korriban, and follow your quest instructions. Alternatively, another mod may conflict, please check our forums if this is the case.

Slow performance in the Industrial Zone. If you experience this, try turning down graphics for the duration of this map. Especially turning off soft shadows has noted a great increase in performance. I can't finish "Recent history: M"! This quest requires you to very specifically interrogate droids and events around the world. It's intended to be only completable for the very thorough.

Try to finish it if you can! With the patch it will automatically fail if you don't, so it won't remain in your quest log for the entire game may you fail to do so. I am missing droids. Make sure you have no incompatible mods running along MEP. I can't find all 4 power cores for the puzzle A. There are more than 4 cores to be found, so there are several options where you missed one or several.

Check with every droid, and make sure to loot everything to find the ones you missed! My question is not answered here! John Faller Black Market Droid CommissarBRO Voice Splicing - Sith Holocron - HK Special Thanks Geordyjones - For his excellent TSLRCM and MEP run, which was entertaining and very useful as base to see what potential issues were still in the game, as seeing one actually play and react immediately generally was more of an aid than sometimes vague after-playthrough impressions.

Many of the fixes in MEP 1. Distribution Notes Thanks to Doctor previous site owner of deadlystream. Thanks to tk for the dlg editor Thanks to Jdnoa and Dashus for the tools they created for which none of this would be possible without them. This mod may not be modified or distributed without the explicit permission of the authors. Fix Patch 1. The game takes place 8 years after kotor2 where you will find the Jedi Order starting to rebuild as they find their place in the Republic that has been absent of the Jedi Order for some years.

An event on Corellia will set events in motion as you try to unravel this mystery before its too late. RoR is a stand alone original story that allows you, the player, to continue your saga with whatever choices you made in kotor1 and kotor2 whether you use the canon setup or your own personal version. The mod is a bridge between kotor2 and TOR.

You will see cameos and interact with some former characters from kotor1 and kotor2, depending on your choice setup. New Features: Well over 50 PC heads including aliens with the ability to wear head gear.

Species optional based attributes setup. This system will be user friendly and allow the player to switch from one progression tree to another with out a penalty. A New Trust System which will be connected to the existing Influence system for kotor2.

You will have moments to gain and lose Trust with party members. If you gain enough Trust then you will be able to Influence their alignment as seen in kotor2. Dialogues will not be simple black and white in the area of receiving Dark Side and Light Side points. With the newly added motive feature the player can actually do something that is considered nice to manipulate a NPC and gain Dark Side points.

These will lead to dialogue that match your motive during the conversation. In the Demo some of these features are only introduced and not fully active based on story and game play layout. The next installment will see all of these functioning and being used through out the game on a larger scale.

There is however no info given what happened to Bao-Dur. Meaning this mod just tells the player that Bao-Dur has disappeared somewhere without telling where and why. Instead you skip to the conversation with Grenn in Citadel station.

Atton is now healed for this conversation. After asking Remote some questions, you decide if you want to play the factory section or skip it. Otherwise you play the factory section like you normally would. The cutscene showing the Sith assassins was improved. There are no more changes after the conversation with Grenn ends.

I've tried to keep them in line with each other, but there's quite a few differences between the female and male versions. The female version uses the Atris 3D robe model provided by DarthParametric and the male uses the Disciple's model. You don't need to start a new game, but Zeison Sha and Jal Shey armors that you have acquired will keep their original item name.

You can choose to only take parts of this mod, for example leave out the changed item names, male or female updates, icons. Feel free to contact me for help with that. I've changed that in this mod. This includes a couple of my own mods. You will likely get permission to reuse material from this mod in your own mods if you simply ask me. If you would like to show your support then you can buy me a coffee at ko-fi. Tagged with: ansatan jal shey zeison sha. It doesn't matter which order you install them in as long as both are installed.

Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Many of my those mods don't necessarily stand out as much as others mainly because the mod is so small and insignificant. Please just buy the game from the Play Store. Step 4: Take all the files from the patch. The dialog options go in the main folder and the other stuff from the folders should be copied to the same folders that exist in the main.

DO NOT remove these files or it will download them again when you try to start the game after installing your mods. You should always take a few minutes to read those files as those files will contain and special instructions you might need to follow. This mod is a fantastic mod but it should be downloaded before any other mods. Unzip the mod to your desktop and manually copy the Dialog file to your main. You can once again unzip it to your desktop and click the TSL Patcher and point it to your main.

There is a drop down menu at the top of the TSL Window and you want to instal option 1 first. Then run it a second time to install the next set of options and then run it a 3rd time to install the last set of files. If memory serves me correctly, the first option installs it, the second option runs compatibility to the K1 Mod and then the 3rd option installs the Skill Fixes.

Prepare to face the most testing period in your young Jedi life. Your loyalties and integrity will be tested time and again, and each choice you make will take you closer or further away from the Light.

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